Horseplay

Horseplay's product history

« Horseplay’s development history March 19th, 1987 Concieved ‘Chessword’ – renamed to Horseplay – as a magazine puzzle and board game. April 1st, 1987 Added ‘Rustling’ and ‘Equestrian’ to the game rules. April 18th, 1987 Finished first prototype. June 16th, 1987 Conceived rules for ‘Accumulator, adding it to the game. July 2nd, 1987 Finished script […]

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Product plans for Horseplay

« Horseplay’s ‘current’ and ‘future’ plans » This was written back in the 80’s and is copied here. ~ Paul The rules to ‘Equestrian’ are being reviewed to have three variations: The first is akin to its chess origin and relies entirely upon the players skill. The second adds a luck element were a dice

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Horseplay : Rodeo Run

« Rules for Horseplay’s Rodeo Run » Rodeo Run option Naturally some people are best with numbers, while others are more at home with words. A third person may find that their real forté is that of skilful co-ordination of pieces, as with Rustling. To balance the differences and indeed improve yourself at the same

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Horseplay : board game rules

« Rules for the Horseplay board game » Introduction Horseplay is a word game of cunning and strategy, designed for one to four players of all age groups. The aim is simple – to form the longest, highest scoring word possible with accrued letters, whilst at the same time hampering the progress of your fellow

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Horseplay : Rustling rules

« Horseplay’s Rustling rules » Introduction Rustling is a variation on the draughts theme (or checkers if you prefer). The aim of the game is to rustle livestock – horses in fact. So, instead of the players having to take all their opponents pieces to win they merely have to capture their competitors Stable. Setting

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