Baldur's Gate Solution : Items : Wands, tomes and potions

Wands, tomes, manuals and other magical items found in Baldur’s Gate game

Format:
Item
Location
Comments


Manual of Bodily Health
AR3600 Sirines Cave
For Constitution +1


Manual of Gainful Exercise
Below Candlekeep
For Strength +1


Manual of Quickness of Action
Thieves Guild BG AR0800
For Dexterity +1


Tome of Clear Thought
(1)Lady’s House BG AR0600
(2)Crypts below Candlekeep AR 2615
For Wisdom +1


Tome of Influence
Xvart Cave, Gnolls Fortress
For Charisma +1


Tome of Understanding
Ramazith BG AR0200
For Intelligence +1


Wand of Fear
(1) High Hedge
(2) Mines AR1800 level 4
(3) Sorcerous Sundries (BG AR0800)
(4) Bandit Camp AR1900
range 100′ area 20′

(4 is unpatched only, I think!)


Wand of Fire
(1) Sorcerous Sundries (BG AR0800)
(2) Sorcerous Sundries BG AR0800 – Upstairs
(3) Ulcaster – below ruins
(4) The Low Lantern BG AR1200
6d6 Fireball range 90′ area 30′ (save vs wands for 1/2)

OR 6d6 Agannazers Scorcher range 90′ area=target (save vs wands for 1/2)


Wand of Frost
(1) Sorcerous Sundries (BG AR0800)
(2) Cloakwood AR2100
(3) Hidden in tree – Nashkel mines x165 y175
8d6 ice damage range 100′ area=target (save vs wands for 1/2)


Wand of Heavens
(1) Sorcerous Sundries (BG AR0800)
(2) BG AR1200 Iron Throne Mercenaries on 4th floor
8d6 pillar of fire range 120′ area=target (save vs wands for 1/2)


Wand of Lightning
(1) Sorcerous Sundries (BG AR0800)
(2) BG AR1200 Iron Throne Mercenaries on 4th floor
6d6 bolt range 100′ area=target and path and rebounds (save vs wands for 1/2)


Wand of Magic missiles
(1) Sorcerous Sundries (BG AR0800)
(2) Seven Suns BG AR1100
1d4 +1 range=100′ area=target


Wand of Monster Summoning
(1) Sorcerous Sundries (BG AR0800)
(2)AR5000 Ghasts tomb
Summon 12HD monsters for 2 Turns – range 20′


Wand of Paralysation
(1) Sorcerous Sundries (BG AR0800)
(2) Sorcerous Sundries BG AR0800 – Upstairs (?)
(3) Sirine cave AR3600
(4) BG AR0600 – Ragefast
Stun range 100′ area=target (save vs wands -4)


Wand of Polymorphing
Voltine BG AR0100
Turn to Squirrel range 100′ (save vs polymorth)


Wand of Sleep
(1) Sorcerous Sundries (BG AR0800)
(2) High Hedge
Sleep range 90′ area=20′


POTIONS & MISC

I’ll not list the potions as there’s a long list and most can be found or bought from various Inns, Temples and Mages

Of the most useful ones, Explosions, Magic Blocking, Mirror Eyes and Protection from Magic can be bought at High Hedge


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