Protected: OU, C#, Unity, Java, modules study list
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Protected: OU, C#, Unity, Java, modules study list Read More »
There is no excerpt because this is a protected post.
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This post: circa 8,700 words, estimated reading time, excluding videos: 43 minutes. A guide to easier progress in Northgard What is Northgard? I’m assuming you found this page by Googling for help, but you could just be browsing Ackadia, so maybe this is something for you to get into. Basically, it’s a RTS like Warcraft,
Players Guide to Northgard Read More »
Diablo Immortal: Cess pits get more love! Caveat first From the viewpoint of casual PvE, dip in and play, this is a great game. Nobody is going to dispute that. However, if you expect to progress beyond that, if you expect rewards, if you want a place on the leaderboard, or you have a
Why I quit Diablo Immortal, and why you perhaps should too. Read More »
Diablo Immoral: Greed personified Don’t get me wrong, if you are a casual player, if you don’t want to progress, if you don’t want to play for more than an hour or so a day, it’s a great free game. Huzzah! If you are a PvE player and want to progress, well, it’s a massive
Diablo Immortal: fun to pay! Read More »
Crafting in Thea 2: The Shattering This guide takes a ‘best option’ approach as, otherwise, there are too many variables. The best material suggested below is relative to gathering and crafting time, not Best in Slot. For instance, crafting a ring using tier 5 ‘secret alloy’ instead of tier 4 ‘metal composite’ might reduce
Thea 2: The Shattering: Crafting guide Read More »
How transistor chips are made Via Interesting Engineering, on Facebook: Microchips are in nearly everything, and they power much of what makes the modern world possible. Here’s how they’re made
Interesting Engineering: How transistors are made Read More »
This post: circa 6,000 words, estimated reading time, excluding videos: 29 minutes. MENU: Intro Missing blurb: things they carefully avoid mentioning micro-management: read as ‘time sinkhole’ It’s ‘free to play’ right? The energy barrier The tiime and cost barrier Power-levelling Precrafting for profit Slow and steady wins the race (with a word on the Titan
Spellcaster University: room upgrades These are all the room upgrades as at v1.01, sorted into categories and disciplines. e.g. (Artifacts > Arcane) Also available as an alphabetical bullet point list. Artifacts (swords, weapon racks, statues, doorways, etc) Beds Decorations (banners, paintings, trophies) Familiars (cats, faun, dragons, pets etc) Relics (chests, magic hats, etc) Shelves Cooking
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