pay to win

A word on DLC and loot boxes. Acceptable, or not?

Intro I recently played a ‘free to play, pay to win’ game, liked the PvE element, hated the PvP element and quit in part because of it. As far as I’m concerned the game (Chaos and Conquest) was practically a text book check list of every possible devious and unethical psychological and marketing trick you …

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Warhammer: Chaos and Conquest Guide: components and crafting materials

« « Back to the Chaos & Conquest menu page Upgrade components and crafting materials Not wasting any more of my time on this game, certainly not enough to compile who drops what, when, but if you can make use of the spreadsheet images, they are below. Components: Materials Greenskin Aggression event Dwarf Expedition event …

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Warhammer: Chaos and Conquest Guide: Gathering

« « Back to the Chaos & Conquest menu page Gathering Resources Node / Yield / (gathering rate)* 1 100k (96.7k/hour) 2 200k (193k/hour) 3 300k (266k/hour) 4 450k (362k/hour) 5 750k (453k/hour) 6 1.2m (604k/hour) 7 1.5m (725k/hour) 8 1.75m(876k/hour) 9 2.0m (1.02m/hour) 10 2.5m (1.27m/hour) * Notes: Above yields relate to farms, lead …

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Warhammer Chaos and Conquest guide: Events

« « Back to the Chaos & Conquest menu page Events: Making order out of the Chaos There’s several pa¥s;$, sorry, several ways of considering events. Some are a gift, some are, for most, pointless, the rest are a blatant attempt at raiding your wallet, or draining you resources for a later wallet raid. They …

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