« Ackadia's Guide to World of Warcraft »
Introduction
The main news for the next Warcraft expansion, as given in the clip above, includes:
- new races: Worgan for the Alliance, Goblins for the Horde
- a new secondary profession: Archaeology
- flight in all areas
- and a new level cap of 85
[ August 2009 ]
STILL need to upgrade the professions to 450 (shamefull, I know, sorry!) but in the meantime I have written an article re: "additional instances cannot be launched" and
on my blog (for comments and updates) and here in this section for a more detail - and deeply scathing look at the mess Blizzard have created!
[ March 2009 ] This section is (still) being entirely written, please bear with me…
Ummm, it will take a while, but I guarantee it will be worth the wait. I have around 450 in every profession and will be adding and updating the sections to cover this.
Completed pages / sections include:
- Added a page to help with the Chef de Cuisine cooking achievement.
- Latest page: Levelling up Tailoring from 1 to 375
Will be expanded shortly to include details of all the non-trainer designs, and again when Wrath ships next month - Recent pages: Guide to Herbalism finally added.
This is fairly comprehensive, covering levelling up, a gallery, lists and close look at each herb, from a point of view of usefulness and where best to farm. - Choosing between Goblin and Gnome Engineering Specialisation
Bit rushed today but I will work on this section a lot more over the next week or so. For now it looks are the benefits of choosing to specialise in Gnome or Goblin engineering. I will shortly add a guide to levelling up the profession from 1 to 375, and where to buy or farm all the BoP and BoE schematics.
Also:
Levelling up Alchemy from 1 to 375
Again, as with enchanting and jewel crafting, this will be extended to look in detail at procuring recipes and other aspects of the profession. - Choosing between Aldor and Scryer
Got fed up continually going over WoWWiki and other sites trying to choose so I wrote my own guide. - Farming guide, how to make hundreds, even thousands of gold a day in Warcraft - legitimately.
- Added a guide to Levelling up cooking from 1 to 375 with cooking and/or fishing
- You know when you have been playing too much WoW when…
(will be extended over time) - Learning and using Fishing in WoW
- Outland Cooking Recipes in WoW
Starting with levelling cooking from 1 to 375 quickly and goes on to detail all the buff foods in detail, sorted by use. For instance, Agility buffs from Warp Burgers are gathered with the melee foods. - Darkmoon Fair
Paying particular attention to the Darkmoon Decks of Cards - Professionals guide to Jewelcrafting
Over 19 pages includes breakdown such as [Gems for Healers] covering every socketable gem for healing - Professionals guide to Enchanting
Starts with the optimum way to level 1 to 375 and look at all the enchants and where to get them, whether farmable, from reputation or from world drops. - Choosing Enchantments
All the available enchantments categorised and broken down for your convenience. So, under [Stats] : Agility, Strength, Intelligence and Spirit) for (under 35) so will see it is possible to get a staggering +51 to agility for a level 1 Twink, or 123 Stamina (1,230 health) as options - World of Warcraft Armour Upgrades
Leatherworking kits, reputation glyphs and inscriptions and other ways of enhancing your Head, Shoulders and Legging (etc).
My WoW characters include:
- Abaris: Human affliction warlock with Jewelcrafting (400) and Tailoring (430+)
- Ackadario: Drenai pyro mage with Jewelcrafting and Enchanting (450+)
- Elondruil: Drenai beastmaster hunter with Skinning and Leatherwork (450)
- Kailith: Gnome combat rogue with Mining and Engineering (450+)
- Kalack: Nightelf Deathknight with Herbs and Mining and Alchemy (450)
- Kalidaes: Drenai shadow priest with Inscriptions and Alchemy (450)
- Malachim: Dwarven protection warrior with Mining and Blacksmithing (450)
- WoW Armory, Europe
If you are wondering why I (didn't) have an Elf until Wrath, it's because the way the whole glowing eyes thing is done is silly and I really don't like the stupid long ears! As for Horde characters, just haven't got round to it much, I do have (low level) Horde about though, including an Undead mage, a Troll shaman, a Tauren druid, a Blood Elf paladin and an Undead rogue on English, French and Spanish servers.
Characters Synergy
Here's how it goes:
The gathers (mining etc) supply themselves and the other characters as necessary and the rest feed each other as appropriate. Here's a convoluted example:
Kailith, kept alive by potions from Kalidaes (gathered wearing clothes crafted by Abaris) mines tin ore which he passes to Ackadario who prospects it, releasing Moss Agates. He passes these to Malachim as part of the recipe for a Glinting Steel Dagger(s). He posts these to Ackadario who enchants them and sends one to the rogue and the other to the hunter as off-hand weapons. It does, naturally scale up with levels.
That said, crafting can suck up obscene amounts of money, by way of example - just on recipes - I estimate I've spent in a region upwards of 30,000g in auction house just for (pre Wrath) recipes for Ackadario. He does, of course, now have most of the enchanting and jewelcrafting recipes in the game, but still. I'll look at this aspect of crafting and choosing crafts in detail in it's own section shortly.




